NUMBERS AT THE LIMIT OF E

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Ric
Posts: 321
Joined: Tue 17 Apr 2018, 21:03

NUMBERS AT THE LIMIT OF E

Post by Ric »

I have some 3d models stored on file, which was done using bb4w. Some of which i cant read bac using bbcsdl, the problem always arises when the coordinates contain a number like 1.2345e-4933 which seems to be an acceptable reprsentation for zero in bb4w but not in bbcsdl. Does anyone know of a work around so i can load the coordinates in to bbcsdl?
Kind Regards Ric.

6502 back in the day, BB4W 2017 onwards, BBCSDL from 2023