NUMBERS AT THE LIMIT OF E
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Ric
- Posts: 321
- Joined: Tue 17 Apr 2018, 21:03
NUMBERS AT THE LIMIT OF E
I have some 3d models stored on file, which was done using bb4w. Some of which i cant read bac using bbcsdl, the problem always arises when the coordinates contain a number like 1.2345e-4933 which seems to be an acceptable reprsentation for zero in bb4w but not in bbcsdl. Does anyone know of a work around so i can load the coordinates in to bbcsdl?
Kind Regards Ric.
6502 back in the day, BB4W 2017 onwards, BBCSDL from 2023
6502 back in the day, BB4W 2017 onwards, BBCSDL from 2023